Computer Games Arts - George Burchmore

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  • Games Art
  • Games Production

Friday, 12 December 2014

Skeleton Anatomy


Posted by Unknown at 08:13
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Blog Archive

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  • ▼  2014 (20)
    • ▼  December (19)
      • Alien Caterpillar Dude Painting
      • Modifying textures to a character in Photoshop
      • Skeleton Anatomy
      • Insect Character
      • Perspective Tank
      • Perspective Drawing
      • Adding Detail to our Turret in Maya
      • Silhouette Photoshop Painting
      • Baking Ambient Occlusion and Normal Maps.
      • Temple Model
      • Tentacle Monster Homework Assignment.
      • Robots Homework Assignment
      • Picking Apples Speed Painting
      • Chairs in Maya
      • Modelling Tools in Maya
      • UV Texture Mapping
      • Fish Modelling Tutorial
      • Star Wars Turret Modelling in Maya
      • Maya Introduction
    • ►  November (1)
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