Monday, 8 December 2014

Modelling Tools in Maya

In this tutorial, we modeled a hammer and a crowbar.



My Hammer and Crowbar

I found most of this tutorial relatively easy. An aspect that was new to me was using the non-linear bend tool. However, learning to use this tool was fairly simple. I was unaware deformation tools like this even existed in Maya.

I am extremely glad I have discovered these deformation tools, as a part of my Unity project needs bending pipes, and I thought I would have to manually rotate each individual edge loop myself in order to create a bend.

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