Computer Games Arts - George Burchmore

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  • Games Production

Thursday, 10 December 2015

Games Art - Final Model

Here are screenshots of my final model in Unreal 4. I was unable to fully texture on the body due to an issue with Quixel, and not leaving enough time to resolve this issue.



 

 

Posted by Unknown at 05:59
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Labels: Games Art

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  • ▼  2015 (23)
    • ▼  December (6)
      • Games Art - Final Model
      • Games Art - Creating Textures: Part 1
      • Games Art - Baking Maps: Part 2
      • Games Production - Milestone 4, Beta Build
      • Games Production - Milestone 3, Alpha Gameplay Pro...
      • Games Production - Milestone 2, Early Gameplay Pro...
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