This prototype has our main gameplay mechanics with Razvan's prototype art assets and level layout. I have scripted the power orb and the switches it activates. I have scripted the ground spikes that are activated by the player stepping on a pressure pad.
There are seven enemies placed around the map. You have to use traps in the environment or find the weapon in order to kill them.
Currently, I have not scripted the win condition. It will simply be finding the three keys in order to unlock the final door and escape the arena.
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